Topologies
In networking, the term topology
refers to the layout of connected devices on a network. This article introduces
the standard topologies of computer networking.
One can think of a topology as a network's "shape." This shape does
not necessarily correspond to the actual physical layout of the devices on
the network. For example, the computers on a home LAN may be arranged in a
circle, but it would be highly unlikely to find an actual ring topology
there. Or the common twisted pair Star network where all devices are homed
to a hub - the hub connects all devices together, so functionally and
electrically it is a bus, since all packets are Network topologies are categorized into the following basic types:
More complex networks can be built as hybrids of two or more of the above
basic topologies.
Bus networks (not to be confused with the system bus of a computer)
use a common backbone to connect all devices. A single cable, the
backbone functions as a shared communication medium, that devices attach or tap
into with an interface connector. A device wanting to communicate with
another device on the network sends a broadcast message onto the wire
that all other devices see, but only the intended recipient actually accepts and
processes the message. Here is a Thinnet (10BASE-2) Ethernet LAN segment
with a Bus topology:
NOTE: the hubs are overkill here, since you could
simply add more T-connectors and have one workstation for each T-connector,
which would be much less expensive:
Ethernet bus topologies are relatively easy to install and don't require much cabling
compared to the alternatives. 10Base-2 ("ThinNet") and 10Base-5
("ThickNet") both were popular Ethernet cabling options years ago.
However, bus networks work best with a limited number of devices. If more than a
few dozen computers are added to a bus, performance problems will likely result.
In addition, if the backbone cable fails, the entire network effectively becomes
unusable.
In a ring network, every device has exactly two neighbors for communication
purposes. All messages travel through a ring in the same direction (effectively
either "clockwise" or "counterclockwise"). A failure in any
cable or device breaks the loop and can take down the entire network.
To implement a ring network, one typically uses FDDI, SONET,
or Token Ring technology. Rings are found in some office buildings or school
campuses.
Many home networks use the star topology. A star network features a central
connection point called a "hub" that may be an actual hub or a switch.
Devices typically connect to the hub with Unshielded Twisted Pair (UTP)
Ethernet.
Compared to the bus topology, a star network generally requires more cable,
but a failure in any star network cable will only take down one computer's
network access and not the entire LAN. (If the hub fails, however, the entire
network also fails.)
Hybrid topologies integrate multiple star topologies together onto a bus. In
its simplest form, only hub devices connect directly to the tree bus, and each
hub functions as the "root" of a tree of devices. This bus/star hybrid
approach supports future expandability of the network much better than a bus
(limited in the number of devices due to the broadcast traffic it generates) or
a star (limited by the number of hub ports) alone.
Mesh topologies involve the concept of routes. Unlike each of the
previous topologies, messages sent on a mesh network can take any of several
possible paths from source to destination. (Recall that in a ring, although two
cable paths exist, messages can only travel in one direction.) Some WANs, like
the Internet, employ mesh routing.Topology is the Shape of the Network - not the Electrical
Configuration !!
Bus

Ring Topology
Ring
Star

Star Topology
Hybrid ("Tree", or "Star-Bus")
Mesh